Recipe 1
- Output
- ×1
- Materials
Electric Organ ×30 Gold Coin ×1 High Quality Pal Oil ×15 Ingot ×60 - Required work
- Handiwork
- Facilities
- Weapon Assembly Line
Weapons
Recipe 1
| Electric Organ | ×30 |
| Gold Coin | ×1 |
| High Quality Pal Oil | ×15 |
| Ingot | ×60 |
Recipe 2
| Ancient Civilization Parts | ×7 |
| Electric Organ | ×90 |
| Gold Coin | ×1 |
| High Quality Pal Oil | ×67 |
| Ingot | ×270 |
Recipe 3
| Ancient Civilization Parts | ×14 |
| Electric Organ | ×110 |
| Gold Coin | ×1 |
| High Quality Pal Oil | ×100 |
| Ingot | ×405 |
Recipe 4
| Ancient Civilization Parts | ×5 |
| Electric Organ | ×70 |
| Gold Coin | ×1 |
| High Quality Pal Oil | ×45 |
| Ingot | ×180 |
Recipe 5
| Ancient Civilization Parts | ×3 |
| Electric Organ | ×50 |
| Gold Coin | ×1 |
| High Quality Pal Oil | ×30 |
| Ingot | ×120 |
Enter a desired quantity to expand every intermediate recipe into raw materials. Add your stock to see only what is missing. Quantity and stock are saved in this browser.
These intermediates have multiple recipes. The first route is used initially. Changing it immediately updates the raw-material totals below.
Every craftable intermediate is expanded into raw materials. Enter what you have under Stock, and Short updates automatically.
| Raw material | Need | Stock | Short |
|---|---|---|---|
Ore | 122 | 122 | |
Electric Organ | 30 | 30 | |
High Quality Pal Oil | 15 | 15 |
Required quantities and batch counts update with the specified Marksman Revolver quantity. Craft from top to bottom to reach the finished item.
Materials: Ore×2
Facility: Primitive Furnace
Materials: Ingot×1
Facility: Gold Coin Assembly Line
Materials: Electric Organ×30 / Gold Coin×1 / High Quality Pal Oil×15 / Ingot×60
Facility: Weapon Assembly Line