Skill List
All skills in Persona 3 Portable. Filter by category and search.
Agi
√40 pwr
Agilao
√100 pwr
Agidyne
√320 pwr
Maragi
√40 pwr
Maragion
√100 pwr
Maragidyne
√320 pwr
Maralagidyne
√370 pwr
Ragnarok
√650 pwr
Garu
√40 pwr
Garula
√100 pwr
Garudyne
√320 pwr
Magaru
√40 pwr
Magarula
√100 pwr
Magarudyne
√320 pwr
Panta Rhei
√650 pwr
Bufu
√40 pwr, 10% Freeze
Bufula
√100 pwr, 10% Freeze
Bufudyne
√320 pwr, 10% Freeze
Mabufu
√40 pwr, 8% Freeze
Mabufula
√100 pwr, 8% Freeze
Mabufudyne
√320 pwr, 8% Freeze
Niflheim
√650 pwr, 100% Freeze
Zio
√40 pwr, 10% Shock
Zionga
√100 pwr, 10% Shock
Ziodyne
√320 pwr, 10% Shock
Mazio
√40 pwr, 8% Shock
Mazionga
√100 pwr, 8% Shock
Maziodyne
√320 pwr, 8% Shock
Thunder Reign
√650 pwr, 100% Shock
Megido
√180 pwr
Megidola
√320 pwr
Megidolaon
√650 pwr
Black Viper
Non-inheritable√950 pwr
Morning Star
√800 pwr
Hama
30% instakill
Mahama
25% instakill
Hamaon
40% instakill
Mahamaon
35% instakill
Samsara
45% instakill
Mudo
30% instakill
Mamudo
25% instakill
Mudoon
40% instakill
Mamudoon
35% instakill
Die for Me!
Non-inheritable45% instakill
Marin Karin
40% Charm
Sexy Dance
40% Charm
Bewilder
40% Distress
Eerie Sound
40% Distress
Pulinpa
40% Panic
Tentarafoo
40% Panic
Evil Touch
40% Fear
Evil Smile
35% Fear
Ghastly Wail
100% instakill when Fear
Provoke
40% Rage
Infuriate
35% Rage
Poisma
40% Poison
Poison Mist
35% Poison
Virus Breath
Removes 25% HP, 75% Poison
Foul Breath
Raises ailment susceptibility for 3 turns
Stagnant Air
Raises ailment susceptibility for 3 turns
Life Drain
35 dmg dealt, HP restore
Spirit Drain
20 dmg dealt, SP restore
Bash
√30 pwr
Assault Dive
√90 pwr, 88% acc
Kill Rush
√110 pwr, 1-2 hits, 85% acc
Swift Strike
√95 pwr, 1-2 hits, 80% acc
Sonic Punch
√70 pwr, 12% crit
Heat Wave
√280 pwr, 10% crit
Gigantic Fist
√315 pwr, 80% acc, 15% crit
Akasha Arts
√350 pwr, 1-2 hits, 85% acc, 10% crit
God's Hand
√600 pwr, 10% crit
Cleave
√30 pwr, 10% crit
Fatal End
√230 pwr, 10% crit
Getsu-ei
√120 pwr, dmg dealt x1.5 during Full Moon
Zan-ei
√120 pwr, 80% acc, dmg dealt x1.5 during New Moon
Mighty Swing
√220 pwr
Double Fangs
√20 pwr, 2 hits, 85% acc
Blade of Fury
√100 pwr, 2-3 hits, 82% acc
Deathbound
√370 pwr, 88% acc, 20% crit
Tempest Slash
√350 pwr, 1-2 hits
Heaven's Blade
Non-inheritable√500 pwr, 20% crit
Pralaya
√600 pwr, 30% crit, 50% Fear
Power Slash
√88 pwr
Gale Slash
√100 pwr
Brave Blade
√550 pwr
Herculean Strike
√210 pwr, 85% acc
Vicious Strike
√340 pwr, 8% crit
Single Shot
√28 pwr
Twin Shot
√100 pwr, 2 hits, 85% acc
Holy Arrow
√60 pwr, 25% Charm
Torrent Shot
√50 pwr, 2-3 hits, 82% acc
Arrow Rain
√130 pwr, 2 hits, 80% acc
Myriad Arrows
√140 pwr, 1-2 hits, 87% acc
Primal Force
√580 pwr
Vorpal Blade
√500 pwr, dmg dealt x2 when Great
Weary Thrust
√405 pwr, 10% crit, dmg dealt x1.5 when Tired
Cruel Attack
√225 pwr, dmg dealt x2 on Downed foes
Vile Assault
√295 pwr, dmg dealt x2 on Downed foes
Poison Arrow
√300 pwr, 50% Poison
Dia
√50 pwr, HP restore
Diarama
√160 pwr, HP restore
Diarahan
100% HP restore
Media
√40 pwr, HP restore
Mediarama
√140 pwr, HP restore
Mediarahan
100% HP restore
Salvation
Diarahan + Amrita
Patra
Removes Panic, Fear, Distress, Freeze, Shock
Me Patra
Removes Panic, Fear, Distress, Freeze, Shock
Re Patra
Removes Down
Posumudi
Removes Poison
Amrita
Removes ailments
Recarm
50% HP restore after reviving
Samarecarm
100% HP restore after reviving
Tarunda
Attack x0.66 for 3 turns
Matarunda
Attack x0.66 for 3 turns
Sukunda
Hit and evasion x0.66 for 3 turns
Masukunda
Hit and evasion x0.66 for 3 turns
Rakunda
Defense x0.66 for 3 turns
Marakunda
Defense x0.66 for 3 turns
Dekunda
Removes -kunda effects
Tarukaja
Attack x1.33 for 3 turns
Matarukaja
Attack x1.33 for 3 turns
Sukukaja
Hit and evasion x1.33 for 3 turns
Masukukaja
Hit and evasion x1.33 for 3 turns
Rakukaja
Defense x1.33 for 3 turns
Marakukaja
Defense x1.33 for 3 turns
Power Charge
Dmg dealt by next phys attack x2.1
Mind Charge
Dmg dealt by next magic attack x2.1
Dekaja
Removes -kaja effects
Tetrakarn
Repels next phys attack
Makarakarn
Repels next non-Almighty magic attack
Rebellion
Crit rate x1.1 for 3 turns
Revolution
Crit rate x1.2 for 3 turns
Fire Break
Removes Fire resistance for 3 turns
Ice Break
Removes Ice resistance for 3 turns
Wind Break
Removes Wind resistance for 3 turns
Elec Break
Removes Elec resistance for 3 turns
Trafuri
100% successful escape
Recarmdra
100% HP restore, user's HP reduced to 1
Charmdi
Removes Charm
Enradi
Removes Rage
Null Slash
Nullifies Slash dmg taken
Repel Slash
Repels Slash dmg taken
Absorb Slash
Drains Slash dmg taken
Null Strike
Nullifies Strike dmg taken
Repel Strike
Repels Strike dmg taken
Absorb Strike
Drains Strike dmg taken
Null Pierce
Nullifies Pierce dmg taken
Repel Pierce
Repels Pierce dmg taken
Absorb Pierce
Drains Pierce dmg taken
Null Fire
Nullifies Fire dmg taken
Repel Fire
Repels Fire dmg taken
Absorb Fire
Drains Fire dmg taken
Null Ice
Nullifies Ice dmg taken
Repel Ice
Repels Ice dmg taken
Absorb Ice
Drains Ice dmg taken
Null Elec
Nullifies Elec dmg taken
Repel Elec
Repels Elec dmg taken
Absorb Elec
Drains Elec dmg taken
Null Wind
Nullifies Wind dmg taken
Repel Wind
Repels Wind dmg taken
Absorb Wind
Drains Wind dmg taken
Resist Light
Light instakill susceptibility x0.5
Null Light
Nullifies Light dmg taken
Repel Light
Repels Light dmg taken
Resist Dark
Dark instakill susceptibility x0.5
Null Dark
Nullifies Dark dmg taken
Repel Dark
Repels Dark dmg taken
Null Distress
Prevents Distress
Null Panic
Prevents Panic
Null Fear
Prevents Fear
Null Rage
Prevents Rage
Null Freeze
Prevents Freeze
Null Shock
Prevents Shock
Null Poison
Prevents Poison
Unshaken Will
Prevents Charm, Distress, Panic, Fear, Rage
Dodge Slash
Slash evasion x2
Evade Slash
Slash evasion x3
Dodge Strike
Strike evasion x2
Evade Strike
Strike evasion x3
Dodge Pierce
Pierce evasion x2
Evade Pierce
Pierce evasion x3
Dodge Fire
Fire evasion x2
Evade Fire
Fire evasion x3
Dodge Ice
Ice evasion x2
Evade Ice
Ice evasion x3
Dodge Wind
Wind evasion x2
Evade Wind
Wind evasion x3
Dodge Elec
Elec evasion x2
Evade Elec
Elec evasion x3
Fire Boost
Fire dmg dealt x1.25
Fire Amp
Fire dmg dealt x1.5
Ice Boost
Ice dmg dealt x1.25
Ice Amp
Ice dmg dealt x1.5
Elec Boost
Elec dmg dealt x1.25
Elec Amp
Elec dmg dealt x1.5
Wind Boost
Wind dmg dealt x1.25
Wind Amp
Wind dmg dealt x1.5
Fast Retreat
Raises chance of successful escape
Raging Tiger
Dmg dealt x2 when Enraged
Counter
10% chance to repel phys dmg taken
Counterstrike
15% chance to repel phys dmg taken
High Counter
20% chance to repel phys dmg taken
Regenerate 1
2% HP restore each turn
Regenerate 3
6% HP restore each turn
Invigorate 1
3 SP restore each turn
Growth 1
25% exp gained when not active
Growth 2
50% exp gained when not active
Growth 3
100% exp gained when not active
Auto-Tarukaja
Begins battle with Tarukaja
Auto-Rakukaja
Begins battle with Rakukaja
Auto-Sukukaja
Begins battle with Sukukaja
Alertness
Lowers chances of being ambushed
Sharp Student
Incoming crit rate x0.5
Apt Pupil
Crit rate x2
Spell Master
SP costs x0.5
Arms Master
HP costs x0.5
Divine Grace
HP restore skill pwr x2
Endure
Survive with 1 HP after a mortal blow once per battle
Enduring Soul
Survive with 100% HP after a mortal blow once per battle
Magic Skill Up
Non-inheritableMagic dmg dealt x1.25
Survive Light
50% chance to endure Light instakill
Survive Dark
50% chance to endure Dark instakill
Auto-Maraku
Begins battle with Marakukaja
Auto-Mataru
Begins battle with Matarukaja
Auto-Masuku
Begins battle with Masukukaja
Charm Boost
Charm affliction rate x1.25
Poison Boost
Poison affliction rate x1.25
Distress Boost
Distress affliction rate x1.25
Fear Boost
Fear affliction rate x1.25
Rage Boost
Rage affliction rate x1.25
Ailment Boost
Ailment affliction rate x1.25
Hama Boost
Light instakill affliction rate x1.5
Mudo Boost
Dark instakill affliction rate x1.5
Endure Light
100% chance to endure Light instakill
Endure Dark
100% chance to endure Dark instakill
Weapons Master
Weapon dmg dealt x1.25
Cool Breeze
8% max HP + SP restore after battle
Victory Cry
100% max HP + SP restore after battle